Mobile Game / Independent App

Orbit Shift

Orbit Shift is a circular puzzle game I designed, built, and released for iPhone and iPad. Players place pieces around a six-ring board to complete rings and rays while planning around shifting orbits.

  • Godot
  • GDScript
  • iOS + iPadOS
  • Xcode
  • Game Center
  • AdMob

Available on the App Store

Download Orbit Shift on the App Store
Orbit Shift gameplay showing the six-ring board, score, and upcoming pieces

How it works

01

Place pieces

Drag pieces onto the six circular rings. Check the next pieces before choosing a spot.

02

Clear rings & rays

Complete a full ring or a center-to-edge ray to clear space and score points.

03

Plan the shift

Orbit shifts rotate parts of the board, changing where your next piece will fit.

Built & released for iOS

I wanted to make a fun puzzle game and learn what happens after the coding is done: testing on phones, publishing to an app store, adding Google ads, and using Firebase to store game data. Orbit Shift became my way to learn that process by building something people could play.

I worked on the Godot/GDScript game, iPhone and iPad UI, Game Center, and AdMob integration. The app includes optional rewarded ads and an in-app purchase to remove automatic ads.

The iPhone and iPad version is on the App Store. The Android version is still in development as I work toward publishing on both platforms.

Project gallery

App links